The Current Cinema

“Toy Story 5” Won’t Leave Kids to Their Own Devices

《玩具总动员5》不再让孩子自生自灭
In the Disney-Pixar series’ latest chapter, Jessie, Woody, and Buzz Lightyear confront a looming threat—screen time—that’s changing the play habits of children everywhere.
在这部迪士尼-皮克斯系列的最新篇章中,牛仔女杰茜、胡迪和巴斯光年面临一个迫在眉睫的威胁——屏幕时间——它正在改变各地孩子的玩耍习惯。
Illustration of “Toy Story 5” characters standing under the shadow of an iPad.
Illustration by Tim Peacock

At the end of “Toy Story 4” (2019), Woody, the control-freak cowboy doll with the pull-string-activated voice of Tom Hanks, bade farewell to his friends and, like a sheep at last surrendering to his shepherdess, set off with Bo Peep for fresh adventures in the wild. I wasn’t sorry to see him go, and I couldn’t fathom why it had taken an entire movie to convince him that his most stubbornly held ideal—his belief in a deathless bond between kids and their toys—was sentimental to the point of dangerous narcissism. He had outgrown a child’s room, and the series in turn had outgrown him. But, if Woody couldn’t let go, the storytellers at Pixar clearly couldn’t, either, and their effort to keep the “Toy Story” films going smacked of similar desperation. Even the most memorable new character, Forky (Tony Hale)—an endearingly daffy piece of plastic cutlery with a tendency toward self-harm—could only reinforce the sense that we were being served a load of flimsy, disposable goods.

在《玩具总动员4》(2019)的结尾,控制狂牛仔玩偶胡迪(拉动背后拉绳便会响起汤姆·汉克斯的配音)告别了朋友们,像一只终于向牧羊女臣服的绵羊,与牧羊女宝贝一起奔向荒野,开启新的冒险。看到他离开,我并不遗憾,而且我无法理解,为什么需要一整部电影才能让他明白,他最顽固坚守的理想——相信孩子与玩具之间存在永不消亡的纽带——是一种近乎危险自恋的多愁善感。他已经长大,不再属于孩子的房间,而这个系列也反过来不再需要他。但是,如果说胡迪无法放手,那么皮克斯的编剧们显然也同样无法放手,他们让《玩具总动员》系列继续下去的努力,也透着类似的绝望。即使是最令人难忘的新角色叉叉(托尼·海尔配音)——一个可爱又疯癫、带有自毁倾向的塑料餐具——也只能强化一种感觉:我们被塞了一堆脆弱、一次性的廉价货。

It’s no surprise that Woody cuts his retirement short and returns for a decent stretch of “Toy Story 5.” And if his reunion with his unerringly loyal space-ranger pal, Buzz Lightyear (Tim Allen), feels a bit obligatory, the movie itself—directed by Andrew Stanton, who wrote the script with Kenna Harris, the co-director—represents an improvement on its predecessor, not least because it has a clear and creatively fertile reason for being. A couple of years have passed since the events of “Toy Story 4,” and Woody’s friends, led by Buzz and the sparky cowgirl Jessie (Joan Cusack), are still adored by their equally adorable owner, Bonnie (Scarlett Spears). But Bonnie, now a sensitive eight-year-old, is having trouble making friends, mainly because contemporary technology has transformed the very notion of child’s play. In one chilling early scene, the toys peek out Bonnie’s window and see all the houses around them lit up, from within, by the spectral glow of personal digital devices. The kids, entranced by their phones and tablets, don’t meet up anymore to play dress-up dolls, kick a ball around, or even just talk—not with whole virtual worlds and endless distractions at their eager little fingertips. Stanton, who, in the Pixar masterpiece “WALL-E” (2008), brilliantly mocked the sedentary, screen-addicted human gluttons of the future, has made a movie about the perils of present-day internet addiction.

毫不意外,胡迪缩短了自己的退休生活,在《玩具总动员5》中回归了相当长的一段时间。如果说他与始终忠诚的太空骑警好友巴斯光年(蒂姆·艾伦配音)的重逢略显刻意,那么这部电影本身——由安德鲁·斯坦顿执导,并与联合导演肯娜·哈里斯共同编剧——则比前作有所进步,尤其是因为它有一个清晰且富有创造力的存在理由。《玩具总动员4》的事件已经过去几年,胡迪的朋友们,在巴斯和活泼的牛仔女杰茜(琼·库萨克配音)的带领下,仍然被他们同样可爱的主人邦妮(斯嘉丽·斯皮尔斯配音)所喜爱。但邦妮,如今一个敏感的八岁女孩,在交朋友方面遇到了困难,主要是因为当代科技已经彻底改变了儿童玩耍的概念。在一个令人不寒而栗的早期场景中,玩具们从邦妮的窗户向外窥视,看到周围所有房子的窗户都被个人电子设备幽灵般的微光照亮。孩子们被手机和平板电脑迷住,不再聚在一起玩换装娃娃、踢球,甚至不再聊天——他们热切的小指尖下,有整个虚拟世界和无尽的干扰。斯坦顿曾在皮克斯杰作《机器人总动员》(2008)中,精彩地讽刺了未来那些久坐不动、沉迷屏幕的人类饕餮,如今他拍了一部关于当下网络成瘾危险的电影。

Bonnie, at least, is still a fan of old-fashioned plastic-based and plushie toys, and the wondrous bursts of make-believe they can inspire—rendered here in vibrant, hallucinatory sequences with a watercolor-influenced style. But when her parents buy her a frog-themed tablet called Lilypad (Greta Lee), she, too, is glued to the screen in no time. Lily smirkily asserts her state-of-the-art superiority to the newly neglected Jessie, especially when it comes to improving Bonnie’s social life: within moments, she has virtually connected the girl to several other kids in the neighborhood. Lily can do just about everything a phone can do—send text messages and images, arrange package deliveries—and can do them without the authorization of Bonnie and her parents, making her far more powerful than past “Toy Story” antagonists such as Lots-o’-Huggin’ Bear and Gabby Gabby. Those were embittered old-school toys, relics of the past who longed simply to be held and hugged. Lily is, ominously, a creature of the present and a harbinger of the future. In the ominous words of Woody, weighing in from the wilderness via two-way radio: “Toys are for play, but tech is for everything.”

至少,邦妮仍然是老式塑料和毛绒玩具的粉丝,也喜爱它们能激发的奇妙幻想——影片以充满活力的、受水彩画影响的幻觉般场景呈现了这些幻想。但当她的父母给她买了一个青蛙主题的平板电脑“莉莉帕”(格蕾塔·李配音)后,她也很快被屏幕粘住了。莉莉帕得意洋洋地向新近被冷落的杰茜宣称自己拥有最先进的优越性,尤其是在改善邦妮的社交生活方面:片刻之间,她就通过网络将邦妮与社区里其他几个孩子联系了起来。莉莉帕几乎能做手机能做的一切——发送短信和图片,安排包裹递送——而且可以在未经邦妮和她父母授权的情况下完成这些事,这让她比《玩具总动员》系列过去的反派,比如抱抱熊和盖比盖比,要强大得多。那些是心怀怨恨的老派玩具,是仅仅渴望被拥抱的过去遗物。而莉莉帕,不祥地,是当下的造物,也是未来的预兆。用胡迪从荒野通过双向无线电传来的不祥之语来说:“玩具是用来玩的,但科技是为了一切。”

Ingeniously, Stanton and Harris weaponize a foundational conceit of the “Toy Story” universe—that inanimate objects can have freedom of will, thought, and movement—in order to feed our anxieties about the insidious autonomy of tech and A.I. For parents of young kids, “Toy Story 5” might prove an even more triggering experience than the Pixar coming-of-age films—“Inside Out” (2015), “Inside Out 2” (2024), the jubilant “Turning Red” (2022)—that have imaginatively colonized the inner lives of children and teen-agers. As I watched Stanton’s film, my thoughts drifted to my daughters’ compulsive screen habits, my attempts to curb their iPad addiction by nudging them toward books and toys. (Perhaps Stanton’s next Pixar caper should explore the hidden world of secretly sentient literature: “A Book’s Life.”) I thought about the sensational popularity of the gaming platform Roblox, which, being open to users as young as five, has often been sued for enabling the exploitation of minors. Then, after the film was over, I flashed back to the Japanese director Mamoru Hosoda’s very different, older-skewing animated fantasy, “Belle” (2022)—which unfolds largely within a fictional metaverse where users hide behind elaborate digital masks, chase social-media stardom, and fend off trolls of every persuasion—and idly wondered if this were the future that our children, and Bonnie, had to look forward to.

巧妙的是,斯坦顿和哈里斯将《玩具总动员》宇宙的一个基本设定——无生命的物体可以拥有意志、思想和行动的自由——武器化,以此来喂养我们对科技和人工智能潜在自主性的焦虑。对于年幼孩子的父母来说,《玩具总动员5》可能比那些富有想象力地深入描绘儿童和青少年内心世界的皮克斯成长电影——如《头脑特工队》(2015)、《头脑特工队2》(2024)、欢快的《青春变形记》(2022)——更令人感到刺激。当我看斯坦顿的电影时,我的思绪飘到了我女儿们难以自控的屏幕习惯,以及我试图通过引导她们接触书本和玩具来遏制她们iPad成瘾的努力上。(也许斯坦顿的下一部皮克斯作品应该探索秘密拥有感知能力的文学作品的隐藏世界:《一本书的一生》。)我想到了游戏平台Roblox的惊人流行,该平台对年仅五岁的用户开放,因此经常因助长对未成年人的剥削而被起诉。然后,电影结束后,我回想起日本导演细田守那部非常不同、面向更年长观众的动画奇幻片《龙与雀斑公主》(2022)——其故事主要在一个虚构的元宇宙中展开,用户躲藏在精心制作的数字面具后面,追逐社交媒体上的名声,并抵御各种网络喷子——我漫无边际地想,这是否就是我们的孩子,以及邦妮,将要面对的未来。

Pixar being Pixar, there’s only so much tech-dystopia darkness that even the most cutting-edge “Toy Story” movie can countenance. Lily, with her high-tech powers of deception, can arrange for Bonnie’s toys to be boxed up and removed from the bedroom, but in the end she’s more misguided than truly nefarious. She doesn’t turn into a pint-sized HAL 9000 or a psycho-killer Alexa, and she does care about Bonnie’s welfare, deep down in her silicon heart. Happily, Bonnie, for her part, doesn’t fall prey to an e-stalker, though she is subjected to some sneering group-chat abuse, which teaches her an important lesson about bullying, peer pressure, and the instability of online-only friendships.

皮克斯毕竟是皮克斯,即使是最前沿的《玩具总动员》电影,能容忍的科技反乌托邦黑暗也是有限的。莉莉帕凭借其高科技的欺骗手段,可以安排将邦妮的玩具装箱并移出卧室,但归根结底,她更多是误入歧途,而非真正邪恶。她没有变成一个小型的HAL 9000或精神变态的Alexa,而且在她硅制心脏的深处,她确实关心邦妮的福祉。令人高兴的是,邦妮本人并没有成为网络跟踪者的猎物,尽管她遭受了一些来自群聊的嘲讽和辱骂,这给她上了一堂关于霸凌、同伴压力以及纯线上友谊不稳定性的重要一课。

Fortunately, there’s a real, true friend waiting for her: an equally sweet girl, Blaze (Mykal-Michelle Harris), who shares Bonnie’s love of analog toys and even briefly inherits her boxed-up collection. The action thus spills out of one house and into another, in much the same way that it did in the very first “Toy Story” (1995). Successive chapters have forced the characters to travel greater and greater distances, and to coördinate dangerously elaborate rescue missions in far-flung locations: playgrounds and pizza parlors, toy stores and day-care centers, antique shops and carnivals. (There’s an amusing roadside gag here that pokes fun at the sheer implausibility of an army of toys, whose movements are ostensibly invisible to the human eye, covering so much ground undetected.) But one of the more clever innovations in “Toy Story 5” is its use of the internet to bridge, or even collapse, those distances. Digital shortcuts abound; tech really is for everything.

幸运的是,有一个真正的、真诚的朋友在等着她:一个同样可爱的女孩布雷兹(麦凯尔-米歇尔·哈里斯配音),她和邦妮一样热爱传统玩具,甚至短暂地继承了她被装箱的收藏品。于是,行动从一所房子扩展到了另一所房子,这与最初的《玩具总动员》(1995)中的情节发展方式非常相似。后续的章节迫使角色们跋涉越来越远的距离,并在遥远的地点协调危险复杂的营救任务:游乐场和披萨店、玩具店和日托中心、古董店和嘉年华。(这里有一个有趣的路边笑话,调侃了一支玩具大军——它们的行动按理说对人类是不可见的——在未被察觉的情况下走了这么远的路,这本身就极不合理。)但《玩具总动员5》更聪明的创新之一,是利用互联网来弥合,甚至消除这些距离。数字捷径比比皆是;科技真的是为了一切。

One needn’t even be a tablet like Lily to harness the efficiencies of the web. At Blaze’s house, Jessie and the gang meet an interactive potty-training toy called Smarty Pants, a toilet-paper roll with light-up eyes and the voice of Conan O’Brien, who spends the movie gamely dropping one mildly scatological one-liner after another. It’s useful to the plot that Smarty Pants can send and receive messages, though his connection is weak, his battery life wanes, and at times you wonder if he’s defective, as opposed to merely defecative. But the more crucial role that he plays is one of reconciliation. Not all devices are evil, the toys realize, and even the best machines—like even the best toys—will eventually break down and get tossed aside for a shiny new model. This declaration of solidarity, as stirring as it is, ultimately softens and sentimentalizes the film’s trenchant earlier critiques. Even the semi-villainous Lilypad is granted her redemptive moment: a reminder that Pixar is ultimately, like its parent company, Disney, in the business of manufactured reassurance.

甚至不需要像莉莉帕这样的平板电脑,也能利用网络的效率。在布雷兹家,杰茜和伙伴们遇到了一个互动的如厕训练玩具“聪明裤”,一个有着发光眼睛和柯南·奥布莱恩配音的卷筒纸,他在整部电影中勇敢地抛出一个又一个温和的、略带粗俗的俏皮话。对情节有用的是,聪明裤可以收发信息,尽管他的信号很弱,电池寿命也在衰减,有时你会怀疑他是不是有缺陷,而不仅仅是与排泄物有关。但他扮演的更关键的角色是和解。玩具们意识到,并非所有设备都是邪恶的,即使是最好的机器——就像最好的玩具一样——最终也会坏掉,被扔到一边,让位给闪亮的新型号。这种团结的宣言,虽然激动人心,但最终软化了影片早先尖锐的批评,并使其变得感伤。即使是半反派的莉莉帕也得到了她的救赎时刻:这提醒我们,皮克斯最终和它的母公司迪士尼一样,从事的是制造安慰的生意。

Stanton, by far the most science-fiction-oriented of Pixar auteurs, has a habit of merging high-tech futurism and grand-scale optimism. His previous picture, the Hulu-released live-action drama “In the Blink of an Eye” (2026), was a peculiarly limp example: a millennia-spanning triptych of tales that I remember best for an image of a melancholy astronaut (Kate McKinnon) travelling through deep space, with only an A.I. companion for company. “Toy Story 5” is both a superior film and a richer meditation on technology and its discontents, and, if it backs away from the grimmer implications of its premise, even that faltering, consoling gesture feels born of a deep respect for the series’ history. The new movie peers forward and backward with equal intensity: one daringly out-there subplot, featuring a multitude of unclaimed, digitally souped-up Buzz Lightyear action figures making their way through the wilderness, harks back to an eerily existential sight gag from “Toy Story 2” (1999), in which Buzz came face-to-face-to-face with a store shelf’s worth of his own prepackaged kind.

斯坦顿是皮克斯导演中最具科幻导向的一位,他习惯于将高科技未来主义和宏大的乐观主义融合在一起。他的上一部作品,在Hulu发行的真人剧情片《眨眼之间》(2026),就是一个特别无力的例子:一部跨越千年的三联画故事,我印象最深的是一个忧郁的宇航员(凯特·麦金农饰)在深空中旅行,只有一个人工智能伴侣陪伴的画面。《玩具总动员5》既是一部更出色的电影,也是对科技及其不满的更丰富的沉思,而且,即使它回避了其前提中更严峻的意涵,那种动摇的、安慰的姿态也感觉是出于对该系列历史的深深尊重。这部新电影以同等的强度向前看和向后看:一个大胆出格的分支情节,描绘了大量无人认领、经过数字强化的巴斯光年人偶在荒野中跋涉,这让人回想起《玩具总动员2》(1999)中一个怪诞的存在主义视觉笑料,在那部电影里,巴斯光年与整整一个货架的自己预先包装好的同类面对面。

That’s not the only respect in which “Toy Story 2,” one of the franchise’s finest entries, haunts this particular story. Stanton’s film comes trailing up-to-the-minute pop-music bona fides: a new Taylor Swift song (“I Knew It, I Knew You”) on the soundtrack, a deft vocal performance by Bad Bunny as a toy with the gloriously self-explanatory name Pizza with Sunglasses. But its most memorable use of song has no need for novelty. It involves a gentle reprise of “When She Loved Me,” the Randy Newman-written, Sarah McLachlan-performed tune that, in “Toy Story 2,” laid bare Jessie’s heartbreaking owner-origin story—one of abandonment, loss, and persistent, unshakable love. In revisiting that story here, Stanton taps into fresh reserves of emotion and also invests the simple, familiar image of a tire swing dangling from a tree with a vast totemic significance. It’s another worn-out toy from a decidedly analog era whose pleasures, though seemingly outgrown, are just one burst of childlike curiosity away from rediscovery. ♦

《玩具总动员2》作为该系列最优秀的作品之一,它对这部新片的影响还不止于此。斯坦顿的电影带着最新的流行音乐资历而来:原声带中有一首泰勒·斯威夫特的新歌(《我就知道,我就知道你》),坏痞兔为一个名叫“戴墨镜的披萨”的玩具贡献了精彩的配音表演,这个名字本身就极好地说明了角色。但它最令人难忘的歌曲运用并不需要新奇。它涉及对《当她爱我》的温柔重现,这首由兰迪·纽曼创作、莎拉·麦克拉克兰演唱的曲子,在《玩具总动员2》中,揭示了杰茜令人心碎的主人起源故事——一个关于遗弃、失落和持久、无法动摇的爱的故事。在这里重温那个故事时,斯坦顿挖掘出了新的情感源泉,并赋予了一个简单熟悉的画面——一个挂在树上的轮胎秋千——以巨大的图腾意义。这是另一个来自纯模拟时代的破旧玩具,它的乐趣虽然看似已被超越,但只需一次孩童般好奇心的迸发,就能被重新发现。 ♦

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